AI Insights · Timothy · January 2025
Top Boxing Games on iOS in Guatemala: Q4 2024 Performance
Explore the performance trends of the top 5 boxing games on iOS in Guatemala during Q4 2024, with insights from Sensor Tower.
In the fourth quarter of 2024, the iOS boxing game market in Guatemala showcased varying performance trends across the top five games. Here's a closer look at how these apps performed.
EA SPORTS™ UFC® 2 from Electronic Arts saw a gradual increase in weekly downloads, peaking at 136 in mid-November. Revenue began to emerge in late October, reaching a modest $16 in the last week of that month. Active users showed a similar upward trend initially, peaking at 159 in mid-November, before declining to 13 by the end of December.
Real Boxing 2, published by Vivid Games S.A., maintained a consistent download rate with a noticeable increase to 67 in mid-November. While the app did not generate any revenue, active users peaked at 87 during the same period, before stabilizing around the mid-30s by the end of the quarter.
I, The One - Fighting Games experienced fluctuating download numbers, with a peak of 44 downloads in early November. The app generated revenue of $19 in early December. Active users began at 85 and saw a gradual decrease, ending the quarter with 40.
Boss Fight. by BoomBit, Inc. had its download peak at 85 in late October, with no revenue recorded. Active users showed an increase, peaking at 111 around the same time, and remained steady around the 80 mark towards the end of the year.
Lastly, Arm Wrestling Master by GOODROID, Inc. displayed consistent download numbers with a peak of 33 in late October. There was no revenue generated throughout the quarter. The app maintained a steady active user base, peaking at 60 in late October before ending the quarter with 35.
These insights, sourced from Sensor Tower, illustrate the dynamic nature of the boxing games market on iOS in Guatemala. For more detailed information and trends, Sensor Tower provides comprehensive data and analysis.